Games Cheat Codes
Journey
Category: Macintosh/Cheats J
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Contributor: n/a

Walkthrough

Part I

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Shop: Buy Map

Tavern: Accept Minor

Path: Minar scout, right, Minar scout,Praxis:Examine bodies proceed, scout, follow smoke

Hut: Tell truth, look around Stream: Esher: Examine stream, find gold, find gold, cast elevation at Tag

Lake: Proceed

Cave: Cast glow on staff, enter pool

Nymphs: Hide, in smelly cave: take torch, treasury: take amulet, proceed, put amulet in pool

In smelly cave: dive and get amulet, back with Minar

River: Cross upstream

Mountain: Either use glow on map or: Left,Right,Right,Left,Left,Left



Part II

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Caves: Proceed past door with rune. Be sure to go as far Forward as possible, Back, Cast Tremor

Prison: Cast Flare, Cast Elevation on Bergon

Orcs: Cast Mud

Stairs, Left: Cast Elevation and Wind.

Stairs, Right: Exit



After Snake: Bergon: Return

Praxis: Lightning on Stump, down, back

Tag: Say: "b'ran Agrith" (in caves, you can ask Hurth about Elves)

Praxis Route: Down, go around, examine walls, Esher do his job.

By Elves: Cast Rain





Part III

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Around Orcs: Gate: Read Runes (Backwards!!), Say:"Lorem"

Past Orcs: Cast Tremor, Cast Elevation, Procede,Cast Tremor

To Help Bergon: Mix Reagent & Water

Mines: Old Mine (Return)

New Mine: Examine walls, back, in, examine walls Get Red Rocks

Right: Crude Path: Hurth Down

Ornament Path: Use Key, Use Reagent with Fire



Part IV

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Trees: Cast Flare

Go Milky Way:

Control Room (CR): Examine controls

Pits: Cast wind (notice symbols - differs from game to game)

CR: Left dial: Source, Right dial: Destination (it is a kind of teleporter).

CR: Teleport pick-axe from pit 2 to pit 1 using the dials.

Pits: First Pit : Mine rock

CR: Left dial : pit 1

Right dial: pit 3

Quickly: Back, down

Ruin: Accept Umber

In Cell: Use Reagent with Fire at stones

Out: Cast flare to call attention



The Others:

Orcs: Inventory, Use Red Rock, Run for it





Part V

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Bird: Mix Air and Water

Cave: Stay, Get Advice, Examine Sack, Mix Black Reagent with Fire, Use it on Staff, leave

Town:

Shop: Trade telescope for gray stone

Tavern: Invisibility spell (notice - differs from game to game)

Inn: Check In

Warf: Hire 's ship

Town: Sleep out



Notice: The colours of the reagents differs from game to game, so it may not be the same as in the following:



Cell: Mix Gray Reagent with fire, Cast Tremor, Use on Sheriff

Ship: Relax, Cast Elevation on Tag, Cast Wind Spell

Demon: Mix Yellow Coarse with Red Coarse. Add White Coarse



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